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><channel><title>Terence Eden has a Blog &#187; gaming</title> <atom:link href="http://shkspr.mobi/blog/index.php/tag/gaming/feed/" rel="self" type="application/rss+xml" /><link>http://shkspr.mobi/blog</link> <description>Mobiles, Shakespeare, Politics, Usability.</description> <lastBuildDate>Mon, 06 Feb 2012 16:31:09 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>When Did You Last Beat Your Wife?</title><link>http://shkspr.mobi/blog/index.php/2009/12/when-did-you-last-beat-your-wife/</link> <comments>http://shkspr.mobi/blog/index.php/2009/12/when-did-you-last-beat-your-wife/#comments</comments> <pubDate>Fri, 18 Dec 2009 12:00:28 +0000</pubDate> <dc:creator>Terence Eden</dc:creator> <category><![CDATA[/etc/]]></category> <category><![CDATA[gaming]]></category><guid
isPermaLink="false">http://shkspr.mobi/blog/?p=1416</guid> <description><![CDATA[(This post started out life as a comment to Robert Brook&#8217;s Not Everything Is a Game post.) I remember when I stopped beating my wife. I used to beat her regularly without ever wondering why. Without really considering how it made her feel, the effect on our relationship or the effect it had on me. <a
href='http://shkspr.mobi/blog/index.php/2009/12/when-did-you-last-beat-your-wife/'>[...]</a>]]></description> <content:encoded><![CDATA[<p>(This post started out life as a comment to Robert Brook&#8217;s <a
href="http://robertbrook.com/not-everything-is-a-game/" class="broken_link">Not Everything Is a Game</a> post.)</p><p>I remember when I stopped beating my wife. I used to beat her regularly without ever wondering why. Without really considering how it made her feel, the effect on our relationship or the effect it had on me.</p><p>Beating her was just something I did. I didn&#8217;t take any particular joy in it. I wasn&#8217;t experiencing huge emotional relief after she was beaten &#8211; I didn&#8217;t feel smug, self-satisfied or powerful. Deep down I knew that beating someone when it&#8217;s not a fair fight is no kind of victory.</p><p>I can come up with various excuses as to why it happened. People used to beat me &#8211; they did fairly regularly. That&#8217;s no excuse &#8211; but I found myself beaten so many times that I just became numb. The pain and humiliation that a child feels when defeated is almost too much to bear. So I removed it. Next time I was beaten I simply sighed and moved on.</p><p>I can remember the first time I beat someone. After a disastrous inter-school Chess competition &#8211; yes, I was that kid &#8211; <a
href="http://shkspr.mobi/blog/index.php/2008/01/im-a-former-scrable-champion/">I tried out for the Scrabble team</a>.</p><p>I beat everyone. Every single one of them.</p><p>I know I felt a flush of pride. A sense of worth and of power. This is what winning feels like. It felt good. Great in fact.</p><p>I didn&#8217;t like it.</p><p>I saw in the face of my opponent the crushed spirit that I had known for too long. I realised that the price of victory is failure. I couldn&#8217;t stand the heavy responsibility of causing that much pain and anguish in another&#8230; But I carried on anyway.</p><p>I learned to quash the shame of victory just as I had quashed the shame of defeat.  Success was marginally preferable to failure, so I competed only when there was a fairly decent chance of winning.</p><p>I used to beat my wife at computer games, board games, and quizzes. I thought that&#8217;s what I was expected to do. Play my hardest. Play for victory. Crush my opponent. Damn the consequences.</p><p>But winning never felt good. It never made me happy. Any short lived joy came at the expense of my partner&#8217;s unhappiness.</p><p><a
href="http://www.commandandconquer.com/">Command And Conquer</a> changed all that.<br
/> For the first time, we could play collaboratively. We would team up to defeat an opponent &#8211; working together against an emotionless enemy. An aggressor who didn&#8217;t mind when we beat him mercilessly.</p><p>From then on, the majority of games we&#8217;ve played have been collaborative. The <a
href="http://www.amazon.co.uk/gp/product/B000UX1E2K?ie=UTF8&amp;tag=shkspr-21&amp;linkCode=as2&amp;camp=1634&amp;creative=19450&amp;creativeASIN=B000UX1E2K">Lego Star Wars</a><img
class=" fnuchrdgoyxatfacomud fnuchrdgoyxatfacomud fnuchrdgoyxatfacomud fnuchrdgoyxatfacomud fnuchrdgoyxatfacomud fnuchrdgoyxatfacomud fnuchrdgoyxatfacomud fnuchrdgoyxatfacomud" style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.co.uk/e/ir?t=shkspr-21&amp;l=as2&amp;o=2&amp;a=B000UX1E2K" border="0" alt="" width="1" height="1" />, <a
href="http://www.amazon.co.uk/gp/product/B002OB4AP4?ie=UTF8&amp;tag=shkspr-21&amp;linkCode=as2&amp;camp=1634&amp;creative=19450&amp;creativeASIN=B002OB4AP4">Batman</a> &amp; <a
href="http://www.amazon.co.uk/gp/product/B002OB4APE?ie=UTF8&amp;tag=shkspr-21&amp;linkCode=as2&amp;camp=1634&amp;creative=19450&amp;creativeASIN=B002OB4APE">Indiana Jones</a><img
class=" fnuchrdgoyxatfacomud fnuchrdgoyxatfacomud fnuchrdgoyxatfacomud fnuchrdgoyxatfacomud fnuchrdgoyxatfacomud fnuchrdgoyxatfacomud fnuchrdgoyxatfacomud fnuchrdgoyxatfacomud" style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.co.uk/e/ir?t=shkspr-21&amp;l=as2&amp;o=2&amp;a=B002OB4APE" border="0" alt="" width="1" height="1" /> games are perfect examples. Not only can you play together &#8211; it&#8217;s actively encouraged. Victory only comes through teamwork. Not one leader instructing a team &#8211; but players working collectively.</p><p>Where games are single player &#8211; we&#8217;ve found ways to work together. On Zelda, I take charge of the fine co-ordinated jumping puzzles and my wife does the rest. We sit together and solve the logic puzzles, plan where to go next, strategise our next move.</p><p>Do we sometimes argue? Do we fight over who messed up? Do we moan about who snatched defeat from the jaws of victory? Of course we do! But we&#8217;re not fighting each other &#8211; we&#8217;re fighting <em>for </em>each other.</p><p>My only regret is that there aren&#8217;t more collaborative games. Lego, Boom Bloxx, Rock Band &#8211; what else? Too many games pit you against your friends. Why would I want to beat my friends? I like my friends &#8211; I don&#8217;t want to defeat them. I love my wife and don&#8217;t want to beat her.</p><p>Playing together is much more fun than playing against one another.</p><p><a
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